New Demo!!
🚀 Gravity Gunners - Devlog #4: New Demo Release!
🛡️ Basic Mechanics Implemented
We’re excited to share that the core gameplay mechanics of Gravity Gunners are now out in a new demo
Each player now has two hit points before being eliminated. Upon spawning, you'll notice a shield icon that visually represents your first hit protection. Once it’s gone, the next hit will take you out — so be strategic!
🛠️ Game Phases Introduced
We’ve added our first version of Game Phases. The most exciting addition is the Build Phase, where players can influence the battlefield by placing obstacles.
In this initial version, players can choose between placing a planet or a black hole. This is just the beginning — we’re planning to make the phase more dynamic and interactive in future updates.
🌌 New Lobby Menu
Say hello to our brand new Lobby Menu, custom-designed with a space-themed UI that fits the world of Gravity Gunners. It's sleek, it's cosmic, and it sets the tone for the battles ahead.
✨ And More!
We've also fixed bugs, tweaked movement, and polished a bunch of small details to make this demo as fun and smooth as possible. We can’t wait to hear your feedback!
🪐 See You in the Next Devlog!
Thank you for supporting Gravity Gunners. We’re just getting started, and there’s much more to come. Stay tuned for our next devlog!
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Gravity Gunners
A multiplayer action game that combines projectiles, space and gravity.
Status | In development |
Authors | mariano.mora, Mothus, Marbar_1 |
Genre | Action |
Tags | 2D, Fast-Paced, Godot, Gravity, Multiplayer, Space, Versus |
More posts
- Devlog 617 hours ago
- Devlog 514 days ago
- Devlog 4 - Gravity Gunners28 days ago
- Devlog 349 days ago
- Devlog 264 days ago
- First Milestone!80 days ago
- Hello World! (1st devlog)84 days ago
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